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Trinity Animation, Inc. :: Browse by Company :: Chaos Group - VRay :: VRay for 3ds Max :: Complete VRay for Max Bonus Pack

 Complete VRay for Max Bonus Pack
Complete VRay for Max Bonus Pack 

The Complete VRay Bonus Pack

VRay Advanced v1.5 for 3ds Max and VIZ and VRay RT

 

VRay for 3ds Max Bonus Package

VRay Advanced plus VRay RealTime Bonus Pack

 

 

VRay bundle: you receive domestic ground shipping, 1 VRay training DVD, 1 3ds Max training DVD, a VRay t-shirt and more.

 

VRay has become the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions, huge and small architectural visualizations have trusted their visuals to VRay. Wouldn't you too? VRay has become a benchmark for speed used by many hardware vendors and other renderer developers to test against. VRay for 3ds Max offers the richest set of features, is cost-effective and production-ready.

 

Our gifts to you with your purchase of VRay for 3ds Max and VRay RT:

1. One Gnomon Training DVD

Global Illumination: Interiors

Global Illumination: Exteriors

2. One 3ds Max Character Modeling Training DVD - 16 hours of pro training

3. One VRay T-Shirt

(Sizes: S, M, L, XL, XXL)

4. Domestic Ground Shipping

5. Free installation support via our toll-free phone number

1-800-548-1578

6. 20 minutes free tech support on VRay usage

$175+ value

 

 


 

VRay for 3ds Max:

 

V-Ray Advanced v1.5 for 3ds Max and VIZ

 

Get the total package when you purchase from Trinity3D

  • A WIBU hardware key for licensing is shipped to you
  • An online account at ChaosGroup.com for downloads of the VRay installer
  • An online account at the VRay official forums (limited to VRay Advanced Owners) for discussion and support. This is an excellent resource for active users to solve problems.
  • Ability to download VRay for any version of 3ds max, 3ds VIZ, or 3ds max design from version 7 to current. Both 32 and 64 bit installers are available for max 9 to current.
  • Ability to run (simultaneously) VRay on any version of 3ds max from 7 to current on one workstation
  • Ability to render VRay on unlimited render slave machines (using 3ds max with backburner - call Trinity3D if you need help setting this up)
  • Ability to render VRay in "Distributed" mode where "spawner" on slave machines will contribute buckets to a primary machine. Up to 10 computers may contribute buckets (one bucket per core), this is a technical limitation from network traffic. Usually you will use BackBurner to render your stills and animations across multiple machines
  • Ability to float VRay on your network so that any one workstation can interact with VRay in max.
  • Documentation is online and updated with new versions
  • Tutorials are online
  • Current policy is for unlimited future updates of VRay Advanced. To date all updates of VRay Advanced have been free.
  • Installation and limited usage support from Trinity Animation.

 

VRay 1.50.SP 5 Now Available!
As of May 6th, 2010, the newest build, V-Ray 1.50 Service Pack 5 for 3ds Max.

The V-Ray 1.50 Service Pack 5 is compatible with Autodesk 3ds Max 8, Autodesk 3ds Max 9, Autodesk 3ds Max 2008, 3ds Max 2009, Autodesk 3ds Max Design 2009, Autodesk 3ds Max 2010, Autodesk 3ds Max Design 2010, Autodesk 3ds Max 2011.

The new V-Ray build supports both 32-bit and 64-bit OS.

 

New features:
(*) Added VRaySamplerInfoTex texture and VRaySamplerInfo render element;
(*) Added VRayObjectSelect render element which allows to extract objects with specific IDs into a separate element;

Modified features:
(*) Added an option to the VRayPhysicalCamera to perform image distortion based on a texture map;
(*) Allow ther user to specify texture bounds for 3d displacement;
(*) Added displacement slot to VRayFastSSS2 material;
(*) Added "prepass id" parameter to VRayFastSSS2 material so that multiple materials can share the same illumination map;
(*) Added displacement slot to VRayLightMtl material;
(*) The color parameter of VRayIES lights is now animatable;
(*) The min/max z-depth values for the VRayZDepth render element are now animatable;
(*) Support for reflection occlusion in VRayDirt;
(*) Support for environment sampling in VRayDirt;
(*) Support for Particle Flow vertex color mapping and particle visibility;
(*) Support for the "Use transparent shadows" option with Arch&Design materials;
(*) The clipping planes for the VRayPhysicalCamera are now displayed in the viewport;
(*) Added an option "show cone" to the VRayPhysicalCamera to control the display of the camera in the viewports;
(*) Ability to save and load color correction curves for the VFB in Adobe(r) PhotoShop(r) .acv format;
(*) Support for pixel aspect ratio display in the V-Ray VFB;
(*) Support for anaglyph stereo preview in the V-Ray VFB;
(*) Support for LUT color correction in the V-Ray VFB from .cube files;
(*) Ability to display the value of the corrected colors in the V-Ray VFB pixel info dialog;
(*) The "Dynamic memory limit" parameter can be set to zero to remove any limit;

Bug fixes:
(*) Motion blur for Hair&Fur in "mr prim" mode does not match the "buffer" mode;
(*) Occasional random crashes in 3ds Max 2010 due to progress bar updates;
(*) Fixed invalid smoothed normals causing issues with displacement;
(*) Fixed AA artifacts with thin bright lines when using Adaptive DMC image sampler;
(*) Stuck buckets with perfectly transparent surfaces and GI;
(*) Incorrect vignetting for VRayPhysicalCamera when using horizontal/vertical offset;
(*) setVRaySilentMode() should disable the dialog for overwriting raw .vrimg files;
(*) Missing reflections in VRayFastSSS2 when it is a coat material inside a VRayBlendMtl;
(*) Incorrect bump mapping for GI when using time-interpolated irradiance maps;
(*) Fixed artifacts with VRayFastSSS2 when one of the scatter color components is zero;
(*) Fixed incorrect normal map with VRayNormalMap on VRayProxy objects;
(*) Fixed crash with animated irradiance maps and objects with zero scale;
(*) The color of VRayIES lights was not animatable;
(*) VRayIES lights did not produce photon-mapped caustics;
(*) Fixed invalid normals with VRayEdgesTex in the bump slot;

 

Core Architecture


  • Multi-platform object-oriented API
  • Fully multithreaded core
  • Unified sampling system based on Schlick sampling
  • Distributed rendering
  • Efficient shading system specifically optimized for ray-tracing
  • Modular architecture - many components of the system can be replaced with custom ones

Geometry


  • Efficient geometry handling
  • On-demand dynamic geometry creation
  • On-demand geometry loading from disk files
  • Catmull-Clark and Loop subdivision surfaces
  • Extensible with custom geometric primitives through the V-Ray SDK

Image sampling


  • Three different image sampling methods
  • Support for additional render elements (diffuse, reflection, GI etc)
  • Advanced color (tone) mapping controls
  • Extensible with custom image samplers through the V-Ray SDK

Illumination


  • Physically accurate full global illumination solutions
  • Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
  • Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
  • Physically accurate area lights
  • Extensible with custom lights through the V-Ray SDK

Shaders


  • Physically plausible materials
  • Blurry reflections/refractions
  • Support for efficient material layering
  • Extensible with custom shaders through the V-Ray SDK

Camera effects


  • Depth-of-field with bokeh effects
  • Accurate motion blur
  • Physical camera model
  • Extensible with custom cameras through the V-Ray SDK

Extras


  • Toon effect
  • Fur generator/raytracer
  • Extended matte/shadow capabilities
  • VRaySphereFade to isolate only specific portions of the scene for compositing

Frame buffer


  • VRay specific frame buffer with integrated color corrections and display of multiple rendering elements
  • Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files


*all the features are subject to change without special notice.

V-Ray Advanced v1.5 for 3ds Max and VIZ

 

Free VRay Demo

Free VRay Demo

Try it before you buy it!

How to get your free 30 day VRay Demo for 3ds Max:

1. Visit www.chaosgroup.com - Create a new account and log-in

2. Go to downloads section at top of page and choose your installer -

  • x86 for 32 bit operating system
  • x64 for XP x64 or Vista x64

Limitations of the VRay for 3ds Max Demo:

If you use save, hold or your autoback triggers, all the VRay settings will be reset.
It also renders with a watermark.

Limitations of the VRay RT Demo:

The evaluation demo version of V-Ray RT has the following limitations. These limitations are not present in the full version.

  • 320 x 240 maximum resolution for the ActiveShade preview, whether in a floating window, or in the viewports;
  • Maximum 15 geometric objects in the scene (without limitations to their size);
  • The ActiveShade preview will close automatically after 180 seconds (3 minutes);
  • Maximum 5 ActiveShade sessions per 3ds Max session are permitted;
  • DR is limited to two render servers - these can be either a local render server and one additional machine, or two remote render servers.

Free VRay Tools

VRay irradiance map viewer

VRay .ply to .vrmesh converter

Recompile of the 3dsmax 5.1 materials

VRayMtl Converter v2.0




Now Includes Dongle

Additional Details:
This product now includes a shipped licensing dongle. Please note however that the actual product is downloaded. There are no DVDs or printed documentation included. With your order, Trinity will notify the developer to set up your personal account page and transmit your login details to your email address. With this account you can download the latest build of the software, install it and then request authorization from the developer for your installation. You will also get full access to e-documentation, support forums, tutorials and tutorial scene files, utilities and other tools for registered owners.


VRay Compatibility Chart
3ds Max 2011 Use VRay 1.5 SP 5 (3ds Max 2011) installer
3ds Max 2010 & 3ds Max Design 2010 Use VRay 1.5 SP5 (3ds Max 2010) installer
3ds Max 2009 & 3ds Max Design 2009 Use VRay 1.5 SP5 (3ds Max 2009) installer
3ds Max 2008 Use VRay 1.5 SP5 (3ds Max 2008) installer
3ds Max 9 or VIZ 2008 Use VRay 1.5 SP5 (3ds Max 9) installer
3ds Max 8/7/6 (or)
VIZ 2007, VIZ 2006, VIZ 2005
Use VRay 1.5 SP5 (3ds Max 8) installer
Older versions No support

 

VRay RealTime

 

Now Available

NOTE: This product requires that you already own 3ds max and VRay 1.5 SP3.

VRay RT is NOT available for VRay EDU.

Free Domestic Ground Shipping (if shipping is necessary - see below).

 

LICENSING: the VRay RT license resides on a WIBU key. You can add it to your existing VRay Advanced WIBU key. Because VRay RT requires VRay Advanced for 3ds max, most customers will prefer to reprogram their hardware key with the added license. If you never got your WIBU hardware key but you do own any prior version of VRay Advanced for 3ds max, contact us and we will provide you with a key.

 

INSTALLATION: You will be able to download the VRay RT installer for your version of 3ds max from your account at ChaosGroup.com starting June 1. If you have lost your login information, please contact us and we will resend it.

 

Product details:
 
Created with the busy and rigorous 3D artist in mind, this top notch raytracing technology allows immediate interaction between the user and the virtual environment. V-Ray RT follows the user’s actions while working on the scene and automatically and progressively generates a photorealistic preview of the scene. Designed to improve and speed up the Texturing and Lighting stage of 3D scene creation.
 

VRay RealTime demo video

 

General
The V-Ray RT interactive rendering system has many advanced features; here only some of them are listed. Note that all features are subject to change without special notice.

Currently it is CPU-based. Does NOT require special graphics cards
Currently the V-Ray RT technology is based on CPUs - it does NOT require any special or expensive graphics cards. All V-Ray RT needs is CPUs. As usual - we will use ALL of your CPUs and cores at no extra license cost.
However, the V-Ray RT architecture is very robust and if needed - it can seemlessly be implemented to allow new hardware acceleration technologies in the future.

Distributed rendering
V-Ray RT supports distributed rendering across multiple machines in the local network.
Integration with 3ds Max
V-Ray RT is an ActiveShade renderer in 3ds Max, separate from the production V-Ray renderer. V-Ray RT does not introduce new plugins other than the interactive renderer itself. Instead, the existing 3ds Max and V-Ray materials, textures, lights, cameras etc. are used.

V-Ray RT consists of two major components:
  • V-Ray RT interactive renderer in 3ds Max;
  • One or more V-Ray RT render servers.
V-Ray RT performs the actual rendering outside of 3ds Max itself, with the help of the V-Ray RT render server(s), which can run either locally on the same machine, or on other machine(s) in the local network. The renderer plugin in 3ds Max only relays the scene changes to the render servers and displays the final result.
Interactivity
A major feature of V-Ray RT is its ability to track changes to the scene performed by the user and automatically update the ActiveShade preview. The following scene changes are supported:
  • Create/delete objects (geometry, lights, cameras, etc.);
  • Modify object parameters;
  • Move/rotate/scale objects;
  • Apply/remove/edit object modifiers;
  • Hide/unhide objects;
  • Modify material properties like textures, colors etc;
  • Modify light properties (like position, color, etc.)
  • Animation of cameras, objects, lights and materials (scrubbing the time slider);
  • Render settings change;
  • Camera/view orientation change;
  • Modify camera/view parameters;
  • Environment change (color, texture etc).
Geometry
The following geometric objects are supported by V-Ray RT:
  • Triangle meshes;
  • All other primitives that are convertible to triangle meshes (NURBS surfaces, patches, etc.);
  • VRayPlane objects.
Materials
The following materials are supported by V-Ray RT
  • V-Ray materials: VRayMtl, VRayBlendMtl, VRayOverrideMtl, VRayLightMtl and VRay2SidedMtl;
  • 3ds Max materials: Multi/sub-object, Standard, Shellac and Blend;
  • VRayWrapperMtl material is only partially supported.
Textures
The following textures are supported by V-Ray RT:
  • Bitmap textures: PNG, BMP, TGA, JPG, EXR, HDR, SGI, PIC and TIFF file formats;
  • Procedural textures: Checker, Noise, Falloff, Speckle, Cellular, Gradient Ramp, Tiles etc;
  • Utility textures: Output, Normal bump, Mix, Mask, RGB Multiply, RGB Tint etc;
  • V-Ray textures: VRayColor, VRayCompTex, VRayEdgesTex, VRayHDRI, VRaySky and VRayBmpFilter;
  • 3rd party textures: the ColorCorrect texture is partially supported (the Gamma and Source parameters).
Illumination
The following methods for illumination are supported by V-Ray RT:
  • Indirect (global) illumination:
    • Progressive path tracing as global illumination solution.
  • Direct illumination:
    • Standard lights: Spot, Omni and Direct;
      • VRayShadow shadow type for hard and soft shadows;
    • Photometric lights;
    • V-Ray lights: VRayLight (Plane, Sphere and Dome types), VRaySun and VRayIES.
  • Environment illumination and image-based lighting (IBL):
    • Either through GI or
    • with a VRayLight in Dome mode with a texture map.
Shading
The following shading effects are supported by V-Ray RT:
  • Diffuse materials;
  • Bump and normal mapping;
  • Transparency;
  • Clear reflections and refractions;
  • Blurry reflections/refractions:
    • Phong, Blinn and Ward reflection models;
    • Anisotropy;
  • Absorption (fog) for refractive materials;
  • Layered materials;
  • Two-sided (translucent) materials;
  • Self-illuminated materials.
Camera effects
V-Ray RT supports the following camera types and camera effects:
  • Camera types:
    • Perspective views;
    • Standard cameras;
    • VRayPhysicalCamera.
  • Camera effects:
    • Depth-of-field with bokeh effects;
    • Exposure settings and vignetting.
    • Camera distortion
Animation
V-Ray RT supports and reacts to the following animation types:
  • Camera animation;
  • Object animation (move/rotate/scale; deformations);
  • Material animation;
  • Lights animation.
Render settings from V-Ray Production
V-Ray RT takes some of the render settings from the production V-Ray renderer, if present:
  • Color mapping;
  • Override material;
  • Camera settings for depth of field (when using perspective views or standard cameras);
  • Environment overrides.

Click here to check out over an hour of VRay RT demo videos

Same day shipping when ordered Monday - Friday before 4pm Central US time.

 

Available for US, Mexico and Canada only. Other Nations must purchase from their local dealers, per request of Chaos Group (makers of VRay).

All licenses are non-transferable once registered. Once having purchased the product, the end user will not be allowed to transfer or sell their rights to third parties.

 

$25 Shipping charge for products being shipped outside the United States


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We have years of real world production experience and our knowledgeable staff can provide you the support you need for your pre-sale or post sale questions.


Flat Shipping Available Flat Shipping Available!

Only *$9 for national shipping via FedEx Ground

Only **$25 for International shipping via FedEx International to most countries.

Both shipping options include the following benefits:

  • Tracking Number

  • 3-5 Day Average Arrival Time

  • Guaranteed Arrival

*$9 national shipping includes most packages. Please note however that heavier items such as books require additional shipping charges.

**
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International Customers: please be aware that you are responsible for any/all customs, duties, taxes and fees that your country might charge.

Downloadable products do not require shipping and do not incur a shipping charge.


Populate your 3ds Max scenes quickly and easily


Professional Human 3D Models - Fully Rigged and Ready, Tri-directional Still Models, 3D Scenes and Motion Capture Clips

  Sale Price!

Only $495
(Regularly $599)

Hurry, offer ends soon!

Bundle includes professional 3D human models, scenes, motion capture clips and easy to follow user guide.

Save big with the following bundled content:

  • 20 Rigged Characters

  • 23 Still Characters with 46 poses

  • 10 Pre-animated Scenes

  • 6 Still Scenes

  • 80 Motion Capture Clips

  • 1,2,3 User Guide

Metropoly 3D Humans - Professional Bundle 1 for 3ds Max - Demo Reel Demo Reel
8.9 MB - Flash Video

Click to watch

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Only $495! (Sale)


Learn to create professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

Archinteriors Vol. 12 Archinteriors Vol. 13 Archinteriors Vol. 14
 
View All Archinteriors

Learn to create professional exteriors with VRay in 3ds Max:
Archexteriors provides finished, top-notch architectural exteriors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

Archexteriors Vol. 7 Archexteriors Vol. 8 Archexteriors Vol. 9
 
View All Archexteriors for 3ds Max

Learn to create professional exteriors with VRay in Cinema 4D:

Archexteriors Vol. 1 for C4D Archexteriors Vol. 2 for C4D Archexteriors Vol. 3 for C4D
 
View All Archexteriors for Cinema 4D

Accelerate Your Visuals
Add top quality props to your scene within minutes. Archmodels provides professional high quality 3D models for your architectural visuals.

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DOSCH Siggraph 2008 Drawing

SIGGRAPH 2008 Giveaway

We have our winners! Congratulations to Ben, Kevin, Alfred, Izzie and Aaron. Each received a product from Dosch Design. Thank you for visiting our booth at SIGGRAPH 2008!

Stay tuned for our next contest. You must be a subscriber to our newsletter in order to be eligible to win.


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