V-Ray 3.5 for NUKE's approach to lighting and compositing integrates production-quality ray traced rendering into NUKE and NUKEX. One year license. Upgrades are included over the course of the year. Faculty will need to provide a document of current employment at an educational institution to purchase a license.
Quality: Top artists and studios use V-Ray every day to render world-class imagery and visual effects.
Power: V-Ray adds production proven lighting, shading and rendering capabilities to NUKE’s powerful compositing toolset.
Speed: Make look development decisions on the fly and save time. Render directly in post and output final frames more quickly. Creative control: V-Ray for NUKE gives you full control over lighting, shadows, reflections and more – without the need to send it back to 3D.
Smart integration: V-Ray fits seamlessly into NUKE’s native node-based workflow.
Add VRayVolumeGrid node - Load caches with simulated volumetric data and tweak how they render inside NUKE.
Support for VRayDenoiser and Denoiser Render element - Denoise images within NUKE, and take advantage of additional channels generated from V-Ray.
Improved Deep Rendering - V-Ray for NUKE now generates better deep data that can be further composited in NUKE's deep workflow.
Support for TriPlanar Texture - Quickly assign bitmap and other 2D textures on objects that don't have suitable UV coordinates.
Support for Light Cache - V-Ray's signature light cache, which speeds up global illumination, is accessible in V-Ray for NUKE.
The resulting map can simulate the falloff of opacity, reflection, and refraction for surfaces where these properties vary depending on the surface's angle to the camera, such as curved glass or water.
Improved Render Elements integration: Now it's easier to match and composite channels with render elements rendered in V-Ray for NUKE.
VRayClipper node: VRayClipper is a geometric primitive that can clip away parts of the scene with a simple plane or defined mesh object. It is a render-time effect and does not modify the actual scene geometry in any way.
Chaos Group now offers 2 licensing options: Dongle Licensing and Online Licensing.
With online licensing there is no wait to receive a physical dongle, and licenses can be activated in real-time once an order is processed. Online licensing is fast and secure, and your customers will be able to access their new software much faster – without the back and forth of WBC and RTU files.
Please note that for now online licensing is available only for purchases of new licenses.