Render most scenes up to 20-50% faster with V-Ray 3.3 for 3ds Max! V-Ray 3.3 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.
V-Ray 3.3 for 3ds Max is a free update for all V-Ray 3.0 customers. Login at chaosgroup.com to download.
|NEW Feature: VRayInstancer (Video by Ricardo Eloy) - V-Ray now includes and handy new feature called VRayInstancer. It's a way to create a massive amount of objects or proxies without boggin down the scene with actual geometry. It's simple particle workflow allows highly customizable placement of objects and proxies along with random transform tools for a more realistic outcome.|
|Faster Ray Tracing - V-Ray 3.0 introduces a significantly optimized ray tracing core to speed up calculations for Brute Force GI, Progressive Path Tracing, Reflections, Refractions, and more. Depending on scene complexity, users are reporting speed increases up to 5X.|
|Quick Settings - Quick Settings provide artists with production-ready presets and simple rendering quality controls all within a single compact interface.|
|Advanced V-Ray Frame Buffer - Consistent color output is essential to artists’ workflows. V-Ray 3.0 has been expanded to utilize a variety of color definitions including LUTs (.cube), ICC Profiles (.icc), and OpenColorIO (.ocio). By default V-Ray 3.0 is set up for linear workflow, making it easier to ensure reliable, accurate colors.|
Be sure to check out www.v-ray.com for a full list of V-Ray 3.3 for 3ds Max features and improvements, videos and tutorials.
V-Ray 3.3 now supports 3ds Max 2015 and 2016.