Each model was scanned with top-end DLSR camera. All pictures were taken in the 24MP resolution in uncompressed RAW format. This way we are sure that we captured the most of texture data. We made over 100 photos of each model and then imported them to software that used this data to create a point cloud and detailed mesh of each object.
3d scanning with DLSR gives the level of detail that is almost impossible to achieve in normal 3d modeling. We get the best quality phororealistic textures and 100% accurate mesh. Scanned models can consist of even million polygons, it is way too much for a single object, so we need to optimize them and make them much lighter. Most of the models do not exceed 30-50k polys, only a few the most complex models have more than 100k polys.
Archmodels vol. 150 will perform great in every visualization scene – no matter if it is architectural visualization, commercial, animation or movie.
Presented models and scenes were rendered in V-ray with 3ds max.
obj - simple object without textures and materials (with mapping included)
fbx - simple object without materials (with mapping and textures included)
Cinema 4D - R11.5 or higher
*.max - 2011 or higher
Mental Ray *.max - with textures and shaders
Advanced Render *.c4d - object prepared for C4d renderer with Cinema 4D R11.5 or higher (with textures and shaders)
VRAYforC4D - object prepared for V-Ray 1.1 with Cinema 4D R11.5 (with textures and shaders)
V-Ray *.max - 2.0 or higher - with textures and shaders
We do not accept returns if an order was made by mistake and files were downloaded. If files were not downloaded, we can cancel the order and issue a refund.
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