Photoreal Human Models by Anima 4
Photoreal Human Models
AXYZ DesignThe best 3d people and crowds plugin just got better!
Anima® 4 introduces a new and unique hyper-realistic 4d people animation system that includes facial gestures and clothing movements. anima® 4 is the people and crowd animation application developed specifically for architects and designers that will help you create amazing 3d animated people quickly and easily!
Define walking surfaces, obstacles and collision geometries for your simulation directly in your 3d software and send them to Anima within a click while working and refining your visualization project animations! Populate your visualization projects either using anima® Stand-Alone to create complex crowd simulations or accessing hundreds of realistic 3D Humans directly from your 3d software through anima® Drag & Drop panel. Anima® will convert and optimize Metropoly® Rigged, Ready-Posed, or any third party 3D people model to output realistic images or animations using the most advanced renderers in the industry such as V-Ray, Corona, Octane, Arnold, Maxwell, and more!
Still Renders and Animations – Add life to your Archviz or any other visualization project! Anima® brings up a toolset to easily populate your still renderings and animation videos using our 3D Scanned Metropoly Ready-Posed and Rigged 3D Human models.
Photoreal Crowds at the Click of a Button – Anima® uses the same photoreal human models found in our Metropoly collections, so there’s no need to compromise on quality. Our actors are driven by real mocap data and a sophisticated AI engine with automatic procedural motion to achieve super-realistic crowd animations.
Ramps, Stairs, Escalators, Moving Walkways – With its easy-to-use motion editing tools, Anima enables you to create actors that walk, run, navigate slopes, ride escalators, tackle moving walkways and climb stairs realistically. Whatever your scene’s topology, you can add crowd animated characters that explore every corner.
Irregular Terrain – Thanks to Anima’s adaptive placement, area and walkway tools, crowd actors can walk, run and stand on nearly any surface. Just define an area and the actors are projected onto the background geometry. Press play and animations adapt automatically to the terrain for flawless integration.
Characters That Stand, Sit, Cheer and More – Fill scenes with standing and seated characters using an extensive range of animations, or import more from 3rd party sources. Characters can move from walkways to fixed areas to socialise.
Your Own Characters and Motions – Users are not limited to the bundled content. Using Anima’s crowd editing tools it’s easy to import and use 3rd party rigged characters and motion capture data.
NATIVE PLUGINS FOR 3DS MAX, CINEMA 4D & UNREAL ENGINE! – Work seamlessly with your favorite 3D modeling and rendering tool within a few clicks. Our native plugins will import, manage and optimize textures and meshes while applying ready-to-render materials in just seconds!
TOP INDUSTRY STANDARD EXPORTERS – Import sophisticated and complex crowd animations with ease in your favorite 3D modeling through FBX, OpenCollada or V-Ray Scene formats with our built-in exporter!
EXPLORE REAL-TIME WITH UNREAL ENGINE! – Create mind-blowing unreal immersive experiences populated with realistic animated characters and discover human scale perception as you never did before!
C++ API TOOLSET – This API offers the most powerful C++ toolset. No external libraries are required. It is the right choice if you want to create connection plugins to visualize anima® scenes in third party applications!
Get it today from Trinity3d!
Anima has been designed to run on a wide range of hardware and software configurations, although performance levels will vary depending on the processing speed, graphics card, and memory of the system.
To use Anima with Metropoly Rigged models, the full version removes all limitations.
Intel® i5 or AMD FX processor or better.
Microsoft Windows 7, Windows 8.1, or Windows 10 64 bit.
4GB of RAM (8 GB recommended).
10 GB of available hard-disk space.
DirectX® 10 or OpenGL® capable graphics card (1gb or higher video card memory).
A one-time internet connection is necessary to complete software activation.
3ds Max Plugin Requirements
Anima plugins support 3ds Max 2014 – 2020 64 bit.
Cinema 4D requirements
Anima plugins support Cinema 4D R15 – R21 64 bit.
UNREAL ENGINE 4 PLUGIN REQUIREMENTS
Anima plugins support the 3 latest Unreal Engine versions at the time of the release. For example, at this moment (08/01/2020) the latest ones supported on anima® 4.0.0 are UE 4.22, UE 4.23, and UE 4.24 (all 64 bit).