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* For larger Render Node packs, please email sales@trinity3d.com for a quote.
The design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up.
Speed & Interactivity
A usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what we are always looking for
As a relatively young company, we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating our pricing options. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire. Corona supports numerous reality hacks which allow you to get exactly the effect you desire.
Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example, it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems.
Chaos Corona does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade.
Chaos Scatter
Trees, grass, shrubs, and rocks have been placed using Chaos Scatter, which can limit the trees on steep slopes, and carve out a roadway with splines.
Place trees, rocks, grass, flowers, cars in a parking lot, and other objects where randomization or repetition is required.
Chaos Cosmos
From empty to full, from start to finish, with a few clicks of your mouse.
Instant access to a huge collection of assets, materials, and HDRI skies, right from within your 3D host application.
Corona Decal
Easily add surface details or imperfections such as scratches, craters, cracks, smudges, splatters, and more, including displacement.
Corona Slicer
Use the Corona Slicer material to cut away sections of geometry at render time. You can cut with any shape that has the Slicer material applied, and even add caps to the exposed surfaces.
Lights
The whole process of creating lights is designed to give artists complete control over their scene while being fast and intuitive...
Corona Curvature Map
Add dirt or wear-and-tear derived from how quickly the surface is curving at that point.
Generate industry-standard Cryptomattes, making it easy to isolate and adjust individual components in your render in post.
Customizable Tone Mapping
Get the exact final look you want with new operators such as Tone Curve and Advanced Filmic Mapping, all in a user-configurable stack of operators so you can add, delete, and move them as necessary.
With this new parameter for the Corona Physical Material, you can create blurred reflections for metals to give a softer look with more “depth” to the material. It correctly affects caustics, too.
Remove unwanted caustics with new Include/Exclude options.
(Cinema 4D only, already exists in 3ds Max)
Ideal for automotive visualizations, product renders, and more, this mode “sticks” your 3D objects in place within the environment map as you move the camera around.