Forest Pack includes all the features you need to create perfect scatters, every time. The fully integrated solution uses a familiar UI and workflow to create almost unlimited geometry with complete control over every detail. That’s not all, use Forest Maps to randomise maps and add tints, quickly populate a scene using our included library presets or create your own, and use Forest Tools to convert scatters to max instances or XML data for use in large pipelines. With its power, unrivalled features list, ease-of-use, and premium support. Forest Pack will change the way you render.
Billions of Polygons:
Create scenes with virtually unlimited geometry. Renders with hundreds of thousands of objects each with millions of polygons are now possible thanks to Forest Pack’s advanced geometry shaders, compatible with most popular render engines.
WYSIWYG scattering is possible with Forest Pack’s point’s-cloud display mode. Preview huge polygon counts while maintaining viewport responsiveness and avoid time spent rendering previews.
Convert to Instances:
Convert Forest Pack objects to Max instances with the click of button. Ideal for sharing with users or computers without the plugin, using renderers that aren’t already natively supported, or exporting to real-time engines. For large pipelines we provide the ability to export data in an XML file.
Meshes and Proxies:
Add almost any geometry and Forest Pack intelligently converts it to native render instances on the fly, so there’s no need to spend time creating proxies. If you prefer proxy objects, they’re fully supported too.
If you’re able to output an object as a mesh, you can use it in Forest Pack. This includes parametric objects like GrowFX plants, Laubwerk Trees, RailClone styles, and even nested Forest Pack objects!
Control the exact composition of a scatter using probability values. Percentages are automatically normalised so there’s no need for tricky maths.
Scatter groups of objects and preserve their composition. Useful for clumps of flowers and grass, the contents of a group are handled as individual objects so although their position relative to one-another is retained, they can still be individually randomised.
Each purchase of Forest Pack Pro gives you access to a single license for creating and editing Forest Objects, the full library contents, and free unlimited render nodes. For the duration of your maintenance subscription you are also entitled to premium technical support and upgrades.
The versions released during your maintenance subscription are yours to keep forever. If you like to stay up to date with the most recent versions of Forest Pack we recommend you should stay on the maintenance plan, however there are no penalties for allowing it to lapse. If you want to skip some versions, it's no problem and you can jump back on at any time and download the most recent software paying only for another year of maintenance.
Forest Pack pro is compatible with 3ds Max 2010 to 2017 32 and 64 bits.
Forest Pack provides the most extensive native support of renderers in the industry, allowing out-of-the-box rendering of huge polycounts with no need to convert geometry to proxies.
Feature support varies for some renderers, for a full list please see this article.