







Fast |
Easy |
Accurate |
Everything inside KeyShot happens in real-time. KeyShot uses unique rendering technology which makes it possible to see all changes to materials, lighting, and cameras instantly. | You don’t have to be a rendering expert to create photorealistic images of your 3D models. Simply import your data, assign materials by dragging and dropping them onto the model, adjust the lighting, and move the camera. Done. | KeyShot is the most accurate rendering solution for your 3D data. KeyShot is built on Luxion’s internally developed, physically correct render engine based on research in the areas of scientifically accurate material representation and global illumination |
Texture Mapping has been completely refreshed for KeyShot. Updates include an improved interactive mapping tool, and the ability to specify Center On: Model or Part. The new Planar mapping type is highly versatile - replacing Normal Projection, Planar X, Y and Z. This now gives you the ability to control Depth for Planar projections. Cylindrical Mapping has also been vastly improved. |
New Texture typesKeyShot features three new Image Texture types and three new 2D Texture procedural types.
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The KeyShot HDRI Editor is now fully integrated into the Environment tab of the Project window. All Pins and Adjustments are embedded in the KeyShot file so there is no need to save an individual .HDZ for each custom Environment you create. This provides a huge convenience and asset management benefit while greatly reducing the amount of data necessary to store locally and in .KSP files. |
The HDRI Editor is also much more flexible with new features including:
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