KeyShot is a 3D rendering, animation, and interactive visuals program that utilizes real-time ray tracing and global illumination. KeyShot uses unique rendering technology and supports more 3D file formats than any other rendering software.
Amazing rendering and animation. In Minutes.
Keyshot is a program for your 3D renderings, animations, and interactive visuals. KeyShot utilizes real-time ray tracing and global illumination techniques. With its CPU-based architecture, photorealistic real-rime rendering can be achieved on both Mac and PC, even on laptops, without the need for high end graphic cards.
KeyShot is a versatile and supports more 3D file formats than any other rendering software, importing over 25 different file types. It was a simple user interface with drag and drop material and environment presets, interactive labeling, texture mapping, physical lighting, animation and much more.
KeyShot is real-time rendering to the core. Not a mode. Not an afterthought. See everything as it happens. Every change from material and lighting to cameras and animation is seen instantly as you work
Easy to Use
KeyShot is extremely easy to learn and use to achieve photographic results in minutes through a simple, workflow-based interface with all the advanced capabilities for the most experienced user.
KeyShot works on both Windows and Mac utilizing 100% of any available CPU power. No special graphics card is needed, and all CPU power scales linearly for unmatched performance.
KeyShot materials go beyond physical appearance providing scientifically accurate properties for the highest quality visuals. Use a preset, an exclusive partner material or create your own.
KeyShot provides the speed to visualize products fast with advanced lighting capabilities that create the most accurate lighting for simple studio shots or the most complex interior lighting.
KeyShot integrates throughout the entire product development process, with the widest 3D file format support and LiveLinking technology for a fluid workflow from concept to final product.
KeyShot is the biggest release to date with more of what you love across five areas has been focused on to make the 3D rendering process faster and more flexible while providing more possibilities, more control and more ways to create.
More Ways to Create: Create the way you want right from the beginning. Use KeyShot Studios to set up different Camera, Environment, Model Set, and Multi-Material combinations in one scene, then present your model and material variations in the new KeyShot Configurator.
More Material Possibilities: New options are available for many existing materials and new Cloudy Plastic and Measured materials are here. Textures now offer Tri-planar and Tiled UV mapping, while more control is added with new 2D Procedural Texture options.
More Lighting Control: With the new Environment list, HDR export and improved Ground, you have more control over your lighting. Take care of everything in one place with the integrated HDRI Editor full of new enhancements.
More flexible User Interface: You have more flexibility in the KeyShot user interface with the ability to create your own Workspaces, reorder tabs, preview parts in the scene tree, and enjoy an improved experience on a 4k display.
More Workflow Options: You love KeyShot for the speed and KeyShot brings you more. Introducing a completely new sampling method, re-tessellate, an adaptive performance mode and new output capabilities that has you producing visuals faster than ever before.
Workspaces allow you to select preset UI arrangements or save your own custom arrangements of the KeyShot UI to best suit the way you work. Workspaces remember window dock state, position and size, Library and Project tab order, tab visibility, torn-off tab state, Toolbar and Ribbon position and Ribbon icon visibility.
KeyShot now allows you to assign custom hotkeys for many KeyShot commands.
Texture Mapping has been completely refreshed for KeyShot. Updates include an improved interactive mapping tool, and the ability to specify Center On: Model or Part. The new Planar mapping type is highly versatile - replacing Normal Projection, Planar X, Y and Z. This now gives you the ability to control Depth for Planar projections. Cylindrical Mapping has also been vastly improved.
New Texture types
KeyShot features three new Image Texture types and three new 2D Texture procedural types.
Any material can be turned into a Multi-Material to facilitate non-destructive material swapping, variations and color studies. The Multi-Material allows you to cycle through a variety of materials within a single “container” material.
Panoramic Camera (PRO)
The Panoramic Lens Setting for Cameras allows you to render a Spherical or Cube Map image in real-time or rendered output. This feature can be used to render out your own spherical EXR images to use as Environments to light KeyShot scenes or to load in your VR headset image viewer. Learn more in the manual about the Panoramic Lens Setting.
Real-time VR Rendering (PRO)
Real-time VR rendering and output is available with the support for Stereo Perspective Cameras, Stereo Spherical Maps, and Stereo Cube Maps. These can viewed within KeyShot in real-time or output as still images and animations. Spherical and Cube Maps offer a 360-degree stereo viewing experience while Stereo Perspective shows a stereoscopic image of the viewport.
KeyShot introduces the KeyShot Configurator - a tool for presenting Model and Material variations in real-time for design reviews and interactive point-of-sale displays.
Models that have been imported with NURBS included can be re-tessellated directly in the scene without having to re-import the model. This tool allows you to fine tune tessellation quality of entire models or individual parts in a scene to optimize appearance and file size.
Move Active Camera (PRO)
The Active Camera in the Geometry View can now be manipulated with a move tool. This features makes positioning cameras in interiors especially easy.
Integrated HDRI Editor (PRO)
The KeyShot HDRI Editor is now fully integrated into the Environment tab of the Project window. All Pins and Adjustments are embedded in the KeyShot file so there is no need to save an individual .HDZ for each custom Environment you create. This provides a huge convenience and asset management benefit while greatly reducing the amount of data necessary to store locally and in .KSP files.
The HDRI Editor is also much more flexible with new features including:
Deformation Animation Support (PRO)
Deformation animations may be imported as Alembic cache files, played back in real-time, and rendered.
All New Network Rendering (PRO)
KeyShot Network Rendering has been rewritten from the ground up.
Adaptive Performance Mode - When enabled from the Camera menu performance intensive settings will automatically be turned off when the FPS drops below 20 providing a smoother real-time experience. When the mouse is released the settings will turn on again.
Updated Primitives - The KeyShot primitives have been updated so they may be rendered as NURBS and Re-tessellated (both Pro features). Add KeyShot primitives via Edit, Add Geometry.
Move Tool - Updated to add planar X/Y, Z/Y and Z/X handles. The Move Tool now shows automatically when a primitive is added via Edit, Add Geometry.
New Render Passes - Ambient Occlusion, Diffuse, Direct Lighting, Indirect Lighting, Caustics, Shadow
Improved 3Dconnexion support - Improved defaults to better match viewing in 3D modeling software.
Improved First Person Camera - Collision Detection option to prevent walking through objects, i.e. prevent walking through walls with sensitivity control.
FBX Export - Ability to export objects and cameras as an FBX file.
Improved Absolute Camera Controls
Material Template Improvements
Co-planar surfaces - Support for co-planar surfaces with layering of objects determined by Scene Tree structure
Flatten Ground - Improved appearance with less distortion
Preferences - Real-time Rendering Samples Cap
Preferences - Set Default Startup Scene
Camera Path Animation - Set Target
Environment - Occlusion Ground Shadows
Isolate Materials to Selection - Creates a new linked material instance within a selection
Selective NURBS Rendering (Pro) - Available in the Tessellation accordion of the Project > Scene > Properties tab when an object with NURBS is selected.
KeyShot Pro is the full-feature version of KeyShot and includes:
- All KeyShot HD Features
- KeyShot Animation
- Geometry Shaders (Displace, Flakes, Fuzz, Bubbles)
- Interactive HDRI Editor / Sun & Sky
- Material Graph / Multi-Materials
- RealCloth™ Weave Editing
- Studios / Model Sets
- Configurator / Material Ways
- Custom Motion Ease
- Curve Fade Animation
- Backplate Perspective Matching
- Geometry Viewer / Geometry Editor
- NURBS Ray Tracing / Re-Tessellate
- Region Rendering / Render Queue
- Render Passes / Render Layers
- Panoramic Camera (Cube Map, Spherical)
- Real-Time VR Rendering / Viewing
- Python Scripting
- Camera / Part / Material Animation
- Camera / Studio Switch Events
- Video Map Texture Animation
- Deformation Animation Support
- Movie Output (Quicktime, AVI, FLV)
- Export to ZPR / STL / OBJ / FBX / GLB / GLTF
Why do professionals choose KeyShot?
KeyShot is widely recognized as the industry-leading visualization solution for design and engineering professionals on both macOS and Windows, and the easiest, most powerful when it comes to presenting concepts for design reviews, exploring digital prototypes, and creating final visuals for marketing and sales – all from your 3D data.
KeyShot provides more features and capabilities on both Mac and PC, plus the:
- Easiest User Interface
- Most Accurate Materials
- Most Powerful Lighting
- Fastest Rendering Speeds
- Highest Quality Visuals
And KeyShot is the only one that offers:
- Over 850 materials plus thousands more on KeyShot Cloud
- Exclusive Pantone, RAL, and custom color libraries
- Advanced material import for AxF, u3m, and Substance Painter
- Advanced Materials such as Cloudy Plastic, Measured Materials
- Patent-pending materials such as RealCloth™ and Multi-Layer Optics
- Advanced, interactive node-based Material Editing
- Displacement textures and volumetric lighting
- Lighting presets, advanced HDRI Editor, Sun and Sky
- Geometry editing including Re-tessellate and UV Unwrap
- Studios, Model Sets, Image Styles, and Multi-Materials
- Advanced camera control, DOF, and perspective matching
- Interactive 360° visuals and product Web Configurator
- Simple "one-click" switch between CPU and GPU rendering
- Free KeyShot Viewer (with Security Options)