


UV Editor workflow, look, and feelThe UV Editor interface has been overhauled, and includes a new UV Toolkit with better tools and functionality. |
Clump modifier for interactive groomingGenerate realistic clumping effects in hair and fur for more natural-looking hair. |
After Effects live linkCreate a live link between Maya and Adobe® After Effects® to make real-time changes and view scenes simultaneously. |
Additional MASH nodesThe MASH toolset gives you new nodes (curve, signal, world, placer, and more), as well as updates to existing nodes. |
3D TypeCreate branding, flying logos, title sequences, and other projects that require text. |
Improved vector graphics workflowImport or copy and paste SVG files into Maya. |
Motion Graphics toolsetQuickly create complex procedural effects and animations with instanced objects. |
Parallel rig evaluationNew system speeds rig playback and manipulation. |
Geodesic voxel bindingProduce high-quality, production-ready bound characters in less time. |
General animation toolsToolset for keyframe, procedural, and scripted animation. |
Time EditorMake high-level animation edits with a nondestructive, clip-based, nonlinear editor. |
Shape authoring workflowFine-tune your characters and animation more quickly and easily. |
Animation performanceSpeed enhancements make your scenes even faster. |
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Symmetry modelingMirror enhancements and tool symmetry improvements make symmetrical modeling easier. |
Revamped sculpting toolsetSculpt and shape models more artistically and intuitively. |
Polygon modelingEfficient library enables faster, more consistent Boolean operations on polygon geometry. |
OpenSubdiv supportAccelerate performance with interactive workflows. |
Deep adaptive fluid simulationSimulate high-level details just where you need them with the new adaptive solver for Bifrost liquids. |
Faster, easier-to-use XGenUpdated workflow, presets, sculpting, and preview. |
Adaptive aero solver in BifrostCreate atmospheric effects such as smoke and mist. |
Bifrost procedural effects platformSimulate and render photorealistic liquids. |
Bullet PhysicsCreate realistic rigid and soft-body simulations. |
Maya nClothCreate realistic deformable materials. |
Interactive hair grooming (XGen)Intuitive brush-based grooming tools give you greater control and accuracy for styling and posing hair and fur. |
Bifrost Ocean Simulation SystemCreate realistic ocean surfaces with waves, ripples, and wakes. |
Additional look development shading nodesShade complex scenes more easily. |
Enhanced look development workflowSculpt and shape models more artistically and intuitively. |
Color managementEfficient library enables faster, more consistent Boolean operations on polygon geometry. |
Enhanced Next-gen Viewport display and shadingWork in a higher-fidelity, high-performance interactive environment to edit assets and images in less time. |
Arnold integrated with MayaUse Arnold RenderView to view scene changes in real time, including lighting, materials, and camera. |
Render setupQuickly render and manage complex scenes. Generate templates for the setup of a shot for easy reuse. |
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Scripting and APICreate Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python scripting language. |
Data and scene management toolsManage large data sets and heavy scenes with specialized tools and workflows. |
Scene Assembly tools for smarter dataCreate large, complex worlds more easily, and manage production assets as discrete elements. |