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Urban Collection | MeMs021M4

Urban Collection | MeMs021M4

Five (5) Full-Body 3D Scanning Human Model ready to be animated.

These models are ready to be animated using either traditional keyframe animation or eMOTION MOCAP data.

$115.00
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Ready-Posed 3D Humans - Urban Models

This is a collection of 5, 3D human models ready for animation. designed  for medium shot views for your visualizations. The models are dressed in casual attire. Fill your scenes with realistic human models to add detail and realism to your projects.

3Ds Max Cinema 4D Anima
Versions
Ease of Use
Shot Distance
Geometry Triangles Triangles Triangles
Polygons ~5000 polygons ~5000 polygons ~5000 polygons
Rigged
Textures Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px
Materials
3DS Max Standard (1) Physical Render (1) V-Ray, FStorm, Corona, Redshift, Mental Ray
V-Ray 3.0 (2) V-Ray 1.8 (2) Octane, Thea, Arnold
UV Mapped
Unwrapped UV's
Formats 3DS Max 2012 or above. Cinema 4D R14 or above. 3ds Max and C4D through anima Software.
Collada and V-Ray Scene through exporter.
Archvision .rpc (3) Archvision .rpc (3)
Wavefront .obj (4) Wavefront .obj (4)
ANIMATED Ready to load eMOTION Mocap Data or any .Bip motion files. Ready to load eMOTION Mocap Data for C4D motion files. Automatic with anima PRO.
Tips (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.
Notes (2) Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow. (2) Ready for V-Ray 1.8 and higher. Before you start rendering Metropoly products you will need to either copy the supplied Texture Maps to your project working directory or simply add a new Texture Path using the Tool under "Preferences > Files > Texture Paths" menu.
(3) ArchVision Software License required to use RPCs. For more information please visit Archvision website.    (3) ArchVision Software License required to use RPCs. For more information please visit Archvision website.
(4) Wavefront .obj format ensure compatibility with almost all 3D graphic software. (4) Wavefront .obj format ensure compatibility with almost all 3D graphic software.

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