





Mosaic from VizPark makes creating real mosaic materials easy and fun. Create stunning mosaic designs in 3Ds Max. Simply select a source, a bond pattern, randomness and then render.
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MOSAIC offers unprecedented options to create Mosaic patterns directly within 3ds max. As a vray and standard material, Mosaic works almost similar like a normal material, just with more options and easier workflow. You can auto-load hundreds of bitmaps into their correct layers and match them to a source map automatically. Further adjustments and randomization is easy and flexible like never before. MOSAIC is great for:
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What is VP MosaicMOSAIC is unlike any other mosaic software. It´s a material plugin directly integrated into 3ds max, so you can design and render materials in completely new ways without leaving 3ds max at all. Not only the advanced color matching options, the 16 different bond patterns, but also the possibility to use internal 3ds max procedural maps as the mosaic color source, make Mosaic unique on many ways. |
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Bitmaps to MosaicWhile other solutions require external software to create mosaic patterns, Mosaic is the all-in-one solution for 3ds max. Available as a vray and standard material, you can start simple by loading a source map, then adjust the tile-resolution and render. But wait that´s too simple … the real fun starts when you change the bond pattern, the source map colors or add individual bitmaps that are matched and placed automatically to the source colors. And if you want to change the color-matching, adjust the source colors or even colors of single bitmaps to create mosaic images with complete freedom. |
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Flexible PatternsYou are not limited to simple square tiles. You can choose different bond patterns for brick walls, tiled floors or interior wall tiles. With any set of multi-textures and any source map, the patterns can be changed on the fly. |
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Textures and ColorsYou can load many different bitmaps to be matched to the source or just use the colors of the source map. While bitmaps are loaded, the average source color is computed and the bitmaps are automatically placed where their average color fit nearest to the source color. |
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Resolution and DetailWhile normal bitmaps are limited in size and resolution, MOSAIC offers full flexibility on resolution and size. |
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Any Source MapYou can use bitmaps and procedural maps as the source for mosaic. While bitmaps are best for realistic mosaic materials, procedural maps can be very helpful when adjusting or experimenting with new designs. Info: Not all of the internal 3ds max procedural maps are fully compatible to the current version of MOSAIC. For a list of compatible maps, please look at the -> Mosaic Reference Guide. |
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Material Manager Lite EditionMOSAIC includes the new Material Manager Lite Edition, which makes preset handling a very fast and easy task. Material Manager is directly connected to Mosaic so that loading, saving and maintaining presets can be done in a single tool. Forget about missing bitmaps, forget about searching through folders, once you know the benefits of Material Manager, you won´t want to live without it anymore. |
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Included LibraryMULTITEXTURES OF BRICKS AND TILES |
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