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Phoenix FD for Maya

Rental Phoenix FD 4 for Maya

Phoenix FD 4 for Maya is an all-in-one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

It empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed.

Online Licensing.

Please specify number of licenses and number of months/years in the comments when purchasing.

$70.00
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Quantity

Phoenix FD for 4 Maya Rental

А Workstation license includes 1 Graphic User Interface (GUI) and 1 Simulation License

*Additional Phoenix FD 4 Simulation Node - Priced Separately 

Options available to rent by the month or the year for a personal experience. 

Phoenix FD 4 for Maya empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.




Feature Updates



NEW VOXEL AND PARTICLE TUNERS
- Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.
ACTIVE BODIES
- Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids.
TEX UVW
- Transport texture coordinates along fluids during simulation and use them for advanced render-time effects.
STANDALONE CACHE PREVIEW TOOL
- Load AUR, VDB and F3D cache files, preview them and save image sequences.
FOAM TEXTURE
- Create procedural foam coloring of ocean waves without simulation.

System Requirements


Please make sure that your system fulfills these requirements before installing. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya. 

Phoenix FD for Maya comes in 2 build types - Compatible with V-Ray 3 and V-Ray Next.

If you don't have V-Ray, it does not matter at all which one you install - Phoenix would still be able to simulate, load, save and preview caches. If you do have V-Ray 3 or V-Ray Next, please take care to install a matching Phoenix build.

Note that reading textures during simulation, e.g. by Sources, Mappers, etc, would be faster if you also have V-Ray installed.

Windows

Processor Intel® Pentium ® IV or compatible processor with SSE4.2 support.
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
Chaos License Server 4.5.1 or later

 

Versions of Autodesk Maya and operating systems on which Phoenix FD is supported. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya.

Version of Maya Supported Operating System
Maya 2016 x64 Windows ® 7 SP1, Windows ® 8.1 Professional, and  Windows ® 10 Professional
Maya 2017 x64 Windows ® 7 SP1 and Windows ® 10 Professional
Maya 2018 x64 Windows ® 7 SP1 and Windows ® 10 Professional
Maya 2019 x64 Windows ® 7 SP1 and Windows ® 10 Professional

Linux

Processor Intel ® Pentium ® IV or compatible processor with SSE4.2 support.
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.

 

The following table shows the versions of Autodesk Maya and operating systems on which Phoenix FD is supported. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya.

Version of Maya Supported Operating System
Maya 2016 x64 Red Hat ® Enterprise Linux® 6.5 WS, or CentOS 6.5
Maya 2017 x64 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2
Maya 2018 x64 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2
Maya 2019 x64 Red Hat ® Enterprise Linux® 7.2 WS, or CentOS 7.2



Hardware Advice for Faster Simulating


Here's some tips to help make sure your Phoenix sims calculate as fast as possible.

Hardware
Recommendation
Bus speed Phoenix transfers huge amounts of data between memory and the CPU. The entire simulation grid gets processed tens to hundred times per simulation step, so the bus speed is the bottleneck in most simulations.
CPU speed Processor speed is more important than core count. Also, NUMA and multiprocessor architectures do not perform well with Phoenix. Simulating on one NUMA node is often faster than waiting for multiple nodes to synchronize.
Fast Storage Both large and small simulations take significant time just to write the cache files from the simulation and to read them back for the preview, so good storage speed can help decrease simulation times up to 30%. Turning off the preview for all grid and particle channels during large simulations could also help speed up the simulation.
GPU GPUs are currently only used for the GPU preview of fire/smoke simulations.

Software Advice for Faster Simulating


On some machines, the Anti-Virus software may treat Phoenix FD's files .aur, .f3d and .vdb as a potential risk and consume significant processing power to scan them. Since cache files are often hundreds of Megabytes or more, this could cause the simulation to slow down several times.

Consider adding an exception in your Anti-Virus software for these file formats. 

You may also add Phoenix FD log file extension (.log) or the log file directory (accessible through the Phoenix Preferences) to the exceptions of the Anti-Virus software.

It may also be beneficial to add an exception for the Maya process (maya.exe under Windows).

Here is a short step by step guide by Microsoft on Adding an Exclusion for Windows Defender.

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