V-Ray Cinema 4D Trial
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V-Ray | Cinema 4D
V-Ray 5 for Cinema 4D is an industry-standard for rendering including architectural design projects and visual effects. V-Ray's large range of tools allows artists and designers to have complete creative control over their design process.
What's new in V-Ray 5 for Cinema 4D.
Reimagine the way you work with materials. Easily view and manage your entire V-Ray shading network, using Cinema 4D’s latest Material Node Editor. The newest update adds even more workflow optimizations to help you save time, like creating pixel-perfect masks right in the V-Ray Frame Buffer, rendering multiple Dome Lights at the same time, relighting your scene even after you’ve rendered, and more.
V-Ray comes with all the lighting, shading, and rendering tools you need to create photoreal imagery and animation.
V-Ray for Cinema 4D is built to handle your biggest projects and your toughest scenes. Render anything and everything with the power of V-Ray.
Spend less time waiting and more time being creative.
V-Ray lets you be in control with versatile features. You will be in control of the best approach for your scenes.
DEEP CINEMA 4D INTEGRATION
V-Ray’s ultra-deep Cinema 4D integration keeps your workflow fluid, smooth, and combines the best of both worlds.
Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects.
Node-based material editing
With support for Cinema 4D’s latest node-based material editing system, you can now easily view and manage your entire V-Ray shading network—all the way from creating materials and textures to adding the finishing touches
New V-Ray Material Translucency
It’s now easier than ever to render photorealistic skin, plastic, wax, and more. The updated V-Ray Material with built-in volumetric subsurface scattering lets you create translucent materials in just a few clicks.
Multiple additive Dome Lights
Render multiple Dome Lights at the same time. Direct support in Light Mix makes it easier than ever to mix light sources and relight your scene even after you’ve rendered it.
Pixel-perfect masks in the V-Ray Frame Buffer
Fine-tune parts of your render using any of V-Ray's masking render elements—Cryptomatte, MultiMatte, and Object/Render/Material IDs. No need to re-render or go to another app.
Add realism to your renders with V-Ray’s new progressively calculated caustics, helping you achieve real-world reflections and refractions faster. With the easy setup, you do not need pre-calculated photon maps.
Render realistic hair and fur using V-Ray’s procedural fur. Simulate realistic grass, fabrics, carpets, hair, and much more.
Create quick cutaways and section renders with V-Ray Clipper. Convert any scene object to a clipper.
GPU + CPU rendering
Take full advantage of your hardware. With V-Ray, you can render on GPUs, CPUs, or a combination of both.
Harness the combined power of multiple machines to render images even faster.
Intel 64, AMD64 or compatible processor with SSE4.2 support
|RAM||8 GB RAM or 8 GB swap minimum – recommended 64 GB RAM or more;
(Actual amount required will vary with scene requirements.)
|Operating system||Apple ® macOS ® X 10.14 or later|
|TCP/IP||Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported|
|License Server||5.5.0 or later|
OpenCL with both AMD and Nvidia cards is not supported with V-Ray for Cinema 4D on macOS.
The following table shows the versions of Cinema 4D and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems.
Version of Cinema 4D
Supported Operating Systems
|R20||Apple ® macOS ® X 10.14 or later|
|R21||Apple ® macOS ® X 10.14 or later|
|S22||Apple ® macOS ® X 10.14 or later|
|R23||Apple ® macOS ® X 10.14 or later|
V-Ray Node space is available in Cinema 4D versions 21.1 and later!