V-Ray for 3ds Max - Perpetual | Trinity3d.com

V-Ray for 3ds Max - Perpetual

Products Included

А Workstation license includes 1 Graphic User Interface (GUI) and 1 V-Ray Render Node

License Type

Perpetual license. All future major upgrades for a fee.

Support Included

Free Support fromTrinity3d.com


V-Ray for 3ds Max

V-Ray for 3ds Max is an Academy Award-winning, industry-standard, production-proven rendering software. Known for its
versatility and ability to handle any type of project — from scenes with massive geometry and many lights to a single building
or simple interiors — V-Ray is preferred by many 3D artists. It is used by 95% of the top AEC firms worldwide and in countless

V-Ray’s modern and efficient material library workflow, faster look-development with material presets, and flexible post-processing features can save users time, take them beyond just rendering and help them focus on artistic exploration — from
a single creation tool.

V-Ray for 3ds Max is the world’s most complete 3D rendering software for high-end visualization and production.

What it’s used for:

  • Architectural visualization

  • Automotive and product design

  • Industrial design

  • Game cinematics

  • Visual effects in film and television

  • Virtual reality



V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.

Creative control.

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.


Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.

Smart integration.

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.


Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline. optimized speed and scalability

An industry standard.

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.


Quality renders with a high level of efficiency. V-Ray for 3ds Max provides extraordinary photorealistic renders quickly and
easily. With just two sliders users have complete control over the quality or speed of their renders.

Streamlined pipeline across different platforms. Most studios already have a V-Ray integrated pipeline. With the wide range
platforms that V-Ray supports, it’s easy to merge assets or exchange projects for material coordination and consistency
across platforms. For example, users can share materials or render geometry from V-Ray for Rhino to V-Ray for 3ds Max, or
vice-versa. With the V-Ray scene manager it is possible to share a whole scene between V-Ray for 3ds Max or Nuke.


  •  V-Ray for 3ds Max can further enhance the Rhino or SketchUp workflow with the addition of V-Ray for Rhino or SketchUp
  •  Fluid, fire and smoke simulations can be added with Phoenix for 3ds Max
  •  More lighting and shading options can be added during the compositing stage by using V-Ray for NUKE
  •  Professional image sequencing can be added with PdPlayer
  •  V-Ray for 3ds Max supports VRScans which allows for the most physically accurate materials to be used
  •  V-Ray supports numerous tools and provides optimized support for 3rd party plugins including NoZone, HairFarm and
  • many more


Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.

Save time creating common materials
with presets for aluminum, chrome, glass and more.


New rendered material swatches show you exactly what your materials will look like.

Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.

Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.

Add variety to your scene with the new VRayUVWRandomizer map and
enhanced VRayMultiSubTex controls.

Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.

Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.

DENOISED RENDER ELEMENTS: For more control in compositing, you can now denoise individual render elements and recompose them back to the denoised beauty pass. And it works with the standalone denoiser for animation.


Highly-optimized ray tracing. Render professional-quality, photorealistic images and animation with V-Ray’s adaptive ray tracing technology Resumable rendering. Stop your render at any point and pick up where you left off.
Powerful GPU rendering — now with hybrid mode. V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware. Global illumination. Choose from several global illumination options – exact, approximate or a hybrid of both.
V-Ray IPR. Fully interactive production rendering. Adaptive Lights. New algorithm that dramatically speeds up rendering in scenes with many lights.
V-Ray Denoiser. Automatically remove noise and cut render times by up to 50% Accurate lights. Simulate any type of natural, artificial, or image-based lighting. With a wide range of light types, including area lights, physical sun & sky and IES lights, you can render any lighting scenario
Photorealistic cameras. Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur. Proxy geometry. Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
Interactive lens effects. Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render Specialty geometry. Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
Virtual reality. Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types. Clipper with render-time booleans. Create complex cutaways and sections using any mesh object.
Physically-based materials. Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable. Volumes. Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
ALsurface material. General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin. Aerial perspective. Simulate natural looking skies with realistic atmospheric depth.
Glossy fresnel. New, physically-accurate reflection model. Render elements. 37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
VRscans material library support. 650+ scanned materials. Import and render directly in V-Ray. Full light select render element. Now with full support for GI, reflections and refractions for accurate light mixing in post.
Memory-efficient textures. Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush. Cryptomatte. Automatically create ID mattes with support for transparency, depth of field, and motion blur.
Triplanar Mapping. Quickly apply seamless textures without UVs V-Ray frame buffer. Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output.
Rounded Corners. Generate perfectly smooth edges at render-time with no extra modeling. Hair & fur. Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.


The upgrade to V-Ray 5 for 3ds Max will allow customers to use either V-Ray 5 for 3ds Max, V-Ray Next, or V-Ray 3 for 3ds Max.

V-Ray Next Workstation for 3ds Max licenses will work with V-Ray 5 Render node licenses so clients who use V-Ray Next for 3ds Max (or other platforms) can render with V-Ray 5 Render node licenses.


  •  Versions 1.5, 2 and 3 are not eligible for upgrade to V-Ray 5 for 3ds Max
  •  Support for versions 1.5, 2 and 3 ended with the release of V-Ray 5 for 3ds Max

Please make sure that your system meets the requirements listed below before installing V-Ray.


1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64)

RAM Minimum 8 GB RAM, recommended 64 GB RAM
Operating system Microsoft® Windows® 8.1 or Windows 10 operating system
3ds Max 3ds Max® 2016, 2017, 2018, 2019, 2020 and 2021 (64-bit)
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server 5.5 or later
GPU Support

NVIDIA CUDA with minimum required compute capability 5.2*: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with latest video driver or at least version 442.54;
NVIDIA RTX with compute capability 5.21: RTX cards with latest recommended video driver or version 442.54;
V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2;
NVIDIA AI Denoiser: Maxwell, Pascal, Volta or Turing-based NVIDIA card with driver version 441.28


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