.

.

ZBrush 2020 - WIN (Single User Digital Download)

ZBrush 2020 - WIN & MAC (Single User Digital Download)

ZBrush 2020 gives you greater sculpting flexibility with the expanded library of sculpting brushes and the MorphUV feature. ZBrush has set the standard for the digital sculpting industry.

All ZBrush licenses will be cross-platform for both Windows and Mac OS.

$895.00
Quantity

3D HAS NEVER BEEN THIS FUN

ZBrush 2020 is an amazing tool that gives you flexibility. It empowers artists with the award-winning brush system.

We have expanded the library of sculpting brushes with the new XTractor, HistoryRecall, and DecoCurve brushes. In addition, you can now constrain your brush strokes to only forward movements with the new No Back&Forth Modifier.

The MorphUV feature has also been expanded. This feature makes it possible to view the unwrapped UV layout of a model within ZBrush. Sculpt & Paint in Morph UV allows you to sculpt and paint on the 2D unwrap of a model, applying all updates to the 3D model.

*All ZBrush licenses will be cross-platform for both Windows and Mac OS.  All ZBrush serial numbers will work on either platform.

Zbrush Artist: Michael Pavlovich 

Sculpt & Paint in Morph UV

It's never been easier to apply long continuous strokes across a mesh on the UV unwrap of a model. Reach all areas of a sculpt with Sculpt & Paint in Morph UV.

 

ZBrush Artist: Juras Rodionovas

XTractor Brushes

These three brushes convert detail from your model into a new alpha or texture for future reuse. Simply drag your stroke across the surface of any model to capture the details of your sculpt. The captured details can then be used elsewhere on the same model, or on any other model in the future. 

ZBrush Artist: Pablo Munoz

HistoryRecall

Have you ever wished you could undo just a portion of your sculpting without losing everything else that has been done? Now you can! This brush uses your model's Undo History but restricts the effect to the area where the brush is used.

It can also be used in the other direction, projecting Redo History from part of one model to another regardless of any topology differences.

ZBrush Artist: Poligone

zbrush2020-03.jpg

Move Infinite Depth

Alter your brush to apply details to anything that is directly in line with the brush cursor. For example, add volume to the front and hind legs of a dog or move several vertex points on multiple individual meshes without applying a mask. The infinite depth option can be applied to several brushes. 

You Can't Pick Just One Color

Never again will you struggle contemplating what color combination to apply to a model. Now you can take any PolyPainted or textured model and adjust its color hue, intensity, contrast, gamma, or tint on the fly using the new Texture Adjust by Color and PolyPaint Adjust by Color features.

Texture Adjust by Color & PolyPaint Adjust by Color

Texture Adjust by Color & PolyPaint Adjust by Color not only gives you the power to adjust the colors in a model's PolyPaint or Texture Map, but it also allows you to restrict these adjustments to specific color selections. In addition, you can use color picking to mask or unmask portions of the model.

Cam Silhouette & Cam View

With the new CamView feature, you will always know the orientation of your model relative to the world axis. This provides an accurate understanding of your XYZ space offering an interchangeable one-click navigation view. Switch from front to back or left to right views of any model by clicking on icons. You can even load any model to create your own unique custom CamView and then share it with other users.

Calculate Surface Area

Finding the Surface Area and Volume of a model has never been easier. With a click of a button, ZBrush can now provide you with the bounding box size, mesh volume, and surface area. At the same time, it will check for watertight integrity. All of this will help ensure a successful print and assist you in accurately estimating the amount of real-world material that your project will need.

Ready, Set, Analyze & Print

ZBrush 2020 continues to widen your ability to 3D print straight from ZBrush with new mesh analysis features of Wall Thickness, Real-Time Draft Analysis, and Surface Area calculations. Now anyone will be able to easily prepare a model for production!

Real-Time Silhouette View

With the new Real-Time Silhouette view you'll be able to evaluate the overall shape of the model in a small window while still being able to see the same model with fully painted and sculpted details in the main document space. This can give you the freedom to explore new shapes or ensure that the model will read well from a distance.

ZBrush Artist : Zhelong Xu

ZeeZoo

A good pose is the essence of a great composition. Mannequins are essentially ZSphere armatures. The way you interact with them allows for easy posing so you can easily explore your ideas faster. The ZSphere Mannequins can readily be edited to fit any character or creature you need. Use the Mannequin sample projects or Zoo Animals included with ZBrush 2020 to find the perfect pose for single or multi-character models.

Wall Thickness

With this feature, ZBrush uses PolyPaint to provide a visual representation of what portions of a mesh could benefit from additional thickness before sending off for use with a 3D printer, CNC machine or any other rapid prototyping method.

Real-Time Draft Analysis

The new From Draft & Real-Time From Draft options give you a fluid approach to preparing models for many specialized manufacturing options such as two-part molding or CNC printing. 

zbrush2020-01.jpg

2020 Release Features

New Import/Export Options window supporting the following extensions:

  • FBX
  • STL
  • PLY
  • OBJ Extended
  • VRML

Model Paint Fade Opacity

  • If a model's PolyPaint or Texture is making it hard for you to see the sculpted details you can now partially fade the color - or even replace it altogether.

No Back & Forth

  • Define your brush to apply details only on forward movements, creating a unique sculpting technique that builds upon all previous strokes. Combined with the LazyMouse Backtrack option, you can apply strokes of the exact same length over one another without ever lifting your pen or releasing the mouse button.

Each copy receives a unique serial number which is assigned to a single artist. ZBrush may be concurrently activated on any two computers (Windows or Mac) provided that both copies are never run at the same time. ZBrush may also be easily moved between computers whenever necessary.

Windows Requirements

Highly Recommended Specifications:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/7/Xeon technology or AMD equivalent.
  • RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.)
  • HDD: 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet: Wacom or Wacom compatible. (WinTab API.)
  • Monitor: 1920×1080 monitor resolution or higher with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:

  • OS: 64-bit editions of Windows Vista or newer. (32-bit operating systems are no longer supported.)
  • CPU:  Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
  • Pen Tablet: Mouse or Wacom compatible (WinTab API) pen tablet.
  • Monitor: 1280×1024 monitor resolution with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher

MAC OS Requirements

Highly Recommended Specifications:

  • OS: Mac OSX: 10.10 or above.
  • CPU: Intel i5/7/Xeon technology.
  • RAM: 8 GB required for working with multi-million polys. (16+ GB preferred.)
  • HDD: 100GB of free hard drive space ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet: Wacom or Wacom compatible. (Carbon API.)
  • Monitor: 1920×1080 monitor resolution or higher with millions of colors.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:

  • OS: Mac OSX: 10.10 or above.
  • CPU: Core2duo with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
  • Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.
  • Monitor: 1280×1024 monitor resolution with millions of colors.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Bestsellers

5 Similar Products